3D Blaster RIVA TNT2 PCI Installation Guide 11
Technical
Specifications
Architecture Highlights ❑ 128-bit wide graphics engine and 64-bit frame buffer
❑ 32 MB SDRAM
3D Features
❑ Optimized for Microsoft’s Direct3D API
❑ Complete DirectX 7 support
❑ 100% hardware triangle setup
❑ Twin Texel (TNT) 32-bit graphics pipeline
• Two texture-mapped, lit pixels per clock
• Single pass multi-texturing support (DirectX 7 and OpenGL ICD)
• Square and non-square texture support
❑ TextureBlend support examples:
• Multi-texture
• Bump map
• Texture modulation
•Light maps
• Reflection maps
• Detail textures
• Environmental maps
• Procedural textures
• Sub-pixel accurate
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