Creative 3D Blaster Installation Guide Page 11

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3D Blaster RIVA TNT2 PCI Installation Guide 11
Technical
Specifications
Architecture Highlights 128-bit wide graphics engine and 64-bit frame buffer
32 MB SDRAM
3D Features
Optimized for Microsoft’s Direct3D API
Complete DirectX 7 support
100% hardware triangle setup
Twin Texel (TNT) 32-bit graphics pipeline
Two texture-mapped, lit pixels per clock
Single pass multi-texturing support (DirectX 7 and OpenGL ICD)
Square and non-square texture support
TextureBlend support examples:
Multi-texture
Bump map
Texture modulation
•Light maps
Reflection maps
Detail textures
Environmental maps
Procedural textures
Sub-pixel accurate
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